Graphics Processing Units MCQs Test Online PDF Download

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MCQ on Graphics Processing UnitsQuiz PDF Download

MCQ: To load and store instructions of vector architectures, unit used is

  1. Explicit unit-stride
  2. Implicit unit-stride
  3. Control synchronization
  4. SIM instructions

A

MCQ: Around 82% issues of clock-cycle, have them between 29 to 32 out of the

  1. 29 mask bits
  2. 30 mask bits
  3. 32 mask bits
  4. 33 mask bits

C

MCQ: Processor of system, which can read/write GPU Memory, is known as

  1. Server
  2. Kernel
  3. Guest
  4. Host

D

MCQ: L1 data caches has a size between

  1. 0.25 and2.5 MB
  2. 0.55 and 0.75 MB
  3. 0.25 and 0.75 MB
  4. 0.25 and 1.75 MB

C

MCQ: On-chip memory which is local to every multithreaded Single Instruction Multiple Data (SIMD) Processor is called

  1. Local Memory
  2. Global Memory
  3. Flash memory
  4. Stack

A